top of page
game design
game design
UI/UX design
AS UX Designer
April - July 2019
Intergrative and final project of Campus ADN Level Design technical program and mentored by Annick Dumais (prior Ubisoft) and Alexis Joly-Desautels (prior LuckyHammers). A 15 week production with a 30 person team.
Programs used
Project constraints
Non-violent game
Third person
Use of a mannequin head in the design
Really short production time (15 weeks)
Key Takeways
Work in a 30 people production team
Adapt to short periods of time
Spatial UI Ingredient
Coming soon...
GUI Menus
Coming soon...
bottom of page