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UI/UX design

Blank is a 3rd person platforming / puzzle / stealth game. Play as Blank in his quest to find his identity back in this dystopian universe.

Blank

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November 2019

AS UX Designer 

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April - July 2019

Intergrative and final project of Campus ADN Level Design technical program and mentored by Annick Dumais (prior Ubisoft) and Alexis Joly-Desautels (prior LuckyHammers). A 15 week production with a 30 person team.

Programs used

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Project constraints

Non-violent game

Third person

Use of a mannequin head in the design

Really short production time (15 weeks)

Key Takeways

Work in a 30 people production team

Adapt to short periods of time

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Spatial UI Ingredient

Coming soon...

GUI Menus

Coming soon...

more about

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